We all know what trolls are, those mythical ugly dwarfs who dwell under a bridge preventing passersby from crossing. However, in the real world there exists a similar creature called the internet troll. We’ve all encountered these beings that love to harass and mess with the citizens of the interwebs in whatever way they could. The question is why? Why do these people decide to cause such havoc and negativity in this digital world? This question was explored during the second week of class where we analyzed the research article “Under the bridge: An in-depth examination of online trolling in the gaming context” by Christine Cook, Juliette Schaafsma, and Marjolijn Antheunis.
My first personal encounter with trolls was in middle school when I began playing the multiplayer online battle area (MOBA) game League of Legends. In League the objective of the game is to protect your base from the enemy team and at the same time destroy the enemy’s base in order to secure victory. However, one of my teammates decided it was a good idea to intentionally feed (give kills to) the enemy champion making the character unbelievably powerful. At that time, I didn’t know what trolling was and just thought my teammate was “dumb” for playing the game wrong and costing us the game. I was confused what my teammate’s motivation was for ruining the game for me and the rest of my team.
According to Cook et. al, “[trolling] can be generally split into three categories… attack, sensation seeking, and interaction seeking.” (3328) My teammate’s decision to feed falls into two of the three categories: attack and sensation seeking. Cook describes attack as anti-social and antagonistic which perfectly describes my teammate whose goal was to ruin the game of my team. At the same time, my teammate also was sensation seeking or trying to create drama and get a reaction from my team (3328). Although these things paint a picture of someone who possess components of the Dark Tetrad, not all trolling is bad. Let me explain.
After years of playing games I found myself delving into interaction seeking trolling with my friends in a game called Combat Arms. Combat Arms is a first person shooter game that my friends and I found to be extremely fun and a good way to blow off steam after school. We used to play custom matches splitting the friend group into two teams at war with each other. After a while, the game got stale and we began walking down the road of interaction seeking trolling. Since Combat Arms was a fairly old game, it was full of glitches and insane things you could do. One of these ridiculous things was jumping on a teammate who was squatting and completely immobilizing them as well as body blocking. This behavior can be seen as antagonistic but also helped enhance turn the game into something new.
Today trolling become ingrained in internet culture as an evil since trolling can lead to harassment and cyber bullying. Thankfully however, there are resources online that can help combat harassment such as the Center for Solutions and the Crash Override Network. Although evil, trolling can also (at times) enhance gameplay. For example, the game Dead by Daylight focuses on four survivors trying to escape from a killer by repairing generators and opening the gate out. The concept of the game is extremely simple and if played strictly with the objective in mind, it can get pretty boring. However, trolling has become ingrained in the culture of the game and has become an unwritten rule. Often times, players are seen taunting the killer to catch his attention or shining a flashlight in the killer’s face. All of these things are done for fun and to enhance the gameplay.
As Cook says “Trolling appears to breed trolling” (3331) and in order to combat this, we should all learn to be respectful and not overstep boundaries.
Center for Solutions to Online Violence: http://femtechnet.org/csov/
Crash Override Network: http://www.crashoverridenetwork.com/