I wanted to use my last blog as a sort of reflection on this class and life in general, to be totally honest, I had a certain expectation of what the class was going to be like when I just looked at the syllabus and thought this class was going to be a pain. I was wrong and right. This class gave me a lot of different ways to look at game culture and now I can think more critically about game culture and how games can be another avenue for our society. There was a lot of work, from the readings, to the game/creative project there was a lot on my plate for the class, but I can’t say I didn’t enjoy the ride. The social divide in games that I had knowledge of was a lot more black and white then it actually is and I can thank this class for giving me a new perspective.
Moving on, I wanted to talk about games within mass media. Specifically how mainstream media views video games and the culture that surrounds them. I feel as though that since this form of media is not as well known among the older generation, since they didn’t grow up with video games like we did, that games can be belittled on the basis of it being unknown. The only reason the game industry started to get more recognition is because of the financial aspect of the industry and the prospect of a new place to make money. All this attention is not always good, there were multiple points where video games, violent ones in specific, were the scapegoat to shootings across the U.S. Whenever there was any sort of incident like that one of the first blame was video games. The slander thrown towards games from any political power now has been more subtle with their jabs towards video games then in the past. Besides being an easy target for politicians to shift the blame of an event, the reason video games can be targeted is because of the fear of the unknown. You have to consider who is the audience that politicians are speaking to about how video games are supposedly ruining the younger generation. Just like the politicians themselves, it’s the older generation who has less of a grasp of the game culture since they never had it growing up. I know there were games in the past, but they were rubametry at best and not as developed as they are in the present. As time goes on I think this issue will go away, at least for the gaming industry, since people who grew up with games are going into the roles of raising the next generation they will be accepting of games for the children of the future.